Back To Schedule
Sunday, March 13 • 1:15pm - 2:00pm

Sign up or log in to save this to your schedule, view media, leave feedback and see who's attending!

We don’t know exactly what the future holds for our students, but we can equip them with the tools and skills to tackle these eventualities. Working from a problem/design based approach to learning, this session will focus on giving participants an introduction to the world of physical computing using an Arduino compatible board, and then collaboratively designing lesson experiences that engage, equip and inspire. Participants will also complete a simple project empowering them with the confidence to implement in their classroom. To takeaway, participants will gain a window in to online resources to assist the integration of Physical Computing Technologies as well as a problem/design based approach to learning across their school. This session will have a significant hands-on component, with participants walking away digitally and pedagogically empowered.

NB Participants will be required to have a computer to participate fully. Please make sure you have donwloaded the Arduino 1.6.7 IDE from here www.arduino.cc/en/Main/Software and then installing both the 'Curie' and 'i586' boards by going to Boards >> Boards Manager within Arduino 1.6.7.

avatar for Joachim Cohen

Joachim Cohen

Intel in Education Australia
I am a passionate educator, excited by the potential the 21st century connected landscape presents to grow, harness and develop the skills of learners as creators. As a school Teacher at both Windsor and Queanbeyan High Schools and Teacher Librarian at J.J Cahill Memorial High School... Read More →

Sunday March 13, 2016 1:15pm - 2:00pm AEDT
R1 C3.9