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Saturday, March 12

11:45am AEDT

Primary Technology Education in NSW
As well as outlining the current situation in regard to NSW technology-related curriculum revisions, our speakers will be outlining the upcoming Science & Technology/STEM projects and initiatives in the pipeline that affect NSW Primary schools.  There will be time for questions in this session. 

avatar for Alesha Bleakley

Alesha Bleakley

Senior Curriculum Officer, Technology Education, Board of Studies Teaching and Educational Standards
avatar for Mark Tyler

Mark Tyler

Inspector, Technology Education | Curriculum and Assessment Standards, Board of Studies, Teaching and Educational Standards NSW
I recently joined the Board of Studies, Teaching and Educational Standards (BOSTES) as the Board Inspector, Technology Education. I have worked previously with BOSTES as the Supervisor of Marking for Industrial Technology (Practical), HSC Judge and Senior Marker and have developed... Read More →

Saturday March 12, 2016 11:45am - 12:15pm AEDT
R10 C3.12

12:15pm AEDT

DigiTech Primary Resources
The CSER group from the University of Adelaide has developed open, online courses designed to assist primary teachers in addressing the new Digital Technologies learning area. Come and see a demonstration of these courses which cover an introduction to concepts and supply example activities that help teach Computer Science and Computational Thinking.

avatar for Katrina Falkner

Katrina Falkner

Associate Professor and Head at School of Computer Science, the University of Adelaide.
Katrina Falkner is an Associate Professor and Head at School of Computer Science, the University of Adelaide. Katrina is a leading researcher in computer science education. In 2010, she established the Computer Science Education Research (CSER) Group at the University of Adelaide... Read More →
avatar for Rebecca Vivian

Rebecca Vivian

Research Fellow, The University of Adelaide
Rebecca has a background in Education, with a Bachelor of Education with Honours in Primary School Teaching and a PhD in Education. Rebecca is an instructor and lead researcher on the Computer Science Education Research (CSER) Group's K­12 MOOC Program and Rebecca is an advocate... Read More →

Saturday March 12, 2016 12:15pm - 12:45pm AEDT
R10 C3.12

12:45pm AEDT

Australian Primary Curriculum: Science & Technology

The Australian Curriculum: Technologies will shape the future of Technologies learning in schools, ensuring that all students benefit from learning about and working with the traditional, contemporary and emerging technologies that shape the world in which we live. The Technologies learning area draws together the distinct but related subjects of Digital Technologies and Design and Technologies. Digital Technologies empowers students to shape change by influencing how contemporary and emerging information systems and practices are applied to meet current and future needs.

This presentation will focus on providing an update on the current status of the Digital Technologies curriculum, the key ideas of the curriculum, implementation plans and an overview of industry engagement and support.

avatar for Julie King

Julie King

Curriculum Lead Technologies, Australian Curriculum Assessment and Reporting Authority
Julie King is the Curriculum Lead, Technologies at the Australian Curriculum, Assessment and Reporting Authority (ACARA). She oversees the development and writing of the Australian Curriculum: Technologies F-10. She has worked as a teacher, distance education writer, curriculum advisor... Read More →

Saturday March 12, 2016 12:45pm - 1:15pm AEDT
R10 C3.12

2:00pm AEDT

The First Three Development Stages of the Novice Programmer
I will begin by describing the three neo-Piagetian stages of learning to program: sensorimotor, preoperational and concrete operational.

Students at the sensorimotor stage experience three broad types of difficulties: (1) misconceptions about specific aspects of how a program works, (2) they make frequent errors when they manually execute code, and (3) they tend to anthropomorphise the computer. I will provide examples of these three types of difficulties, and point the audience to literature on these difficulties.

Students at the preoperational stage have largely overcome the difficulties of the sensorimotor stage and can reliably manually execute code, but they do not see the algorithm in the code. For example, they struggle to relate code to a picture which represents what the code does. If asked to explain what a piece of code does, students at the preoperational stage tend to manually execute the code using some randomly chosen initial values, and then make an inductive guess, based upon the code’s input/output behaviour.

It is only at the third stage, the concrete operational stage, that students begin to think in a way that resembles a competent programmer. It is only with students at this third stage that traditional approaches to teaching programming become very effective.

I will then provide the attendees with some work sheets that I have developed for my own teaching, which illustrate more effective teaching and learning strategies for students at the sensorimotor and preoperational stages. I expect that the subsequent Q&A will revolve around these worksheets.

avatar for Raymond Lister

Raymond Lister

Associate Professor, University of Technology Sydney
Raymond Lister is an Associate Professor in the Faculty of Engineering and Information Technology at University of Technology Sydney. For the last fifteen years, his primary research interest has been Computing Education, especially the study of novice programmers. He has published... Read More →

Saturday March 12, 2016 2:00pm - 2:45pm AEDT
R4 C3.8

2:45pm AEDT

Embedding embedded technologies into your classroom practices.
In this session, participants will be introduced to a range of electronic hardware and software resources and activities suitable for students from stage 3-6. An introduction to the basics of electric circuits followed by a review of the educational resources available will be included. Examples of student work (e.g. e-Textiles and Arduino projects) and lesson plans ready to use will be provided.

avatar for Bronwyn Moreton

Bronwyn Moreton

Leveraging her experience as both an engineer and an educator, Bronwyn encourages teachers and their students to become producers rather than consumers of technology. Bronwyn evangelises the use of robotics in the classroom to introduce students to the principles of computational... Read More →

Saturday March 12, 2016 2:45pm - 3:30pm AEDT
R4 C3.8
Sunday, March 13

11:45am AEDT

Connecting the world to Scratch
Scratch.mit.edu is a wonderful free visual programming tool for making animations, games and stories. You can also connect it to touch pads, motors, sensors, Twitter feeds, and gesture controllers with experimental ScratchX extensions.

We will look at several physical devices which can be connected to Scratch projects such as MakeyMakey, Lego, Arduino, and possibly more.

The workshop will feature demonstrations and hands-on discovery with musical instruments, interactive posters and drawing robots. Explore how Scratch and its extensions can be used to teach coding in a range of curriculum areas including science, music and art.

Suitable for teachers of years 3 - 10.

avatar for Digital K

Digital K

teacher, Code and Create
Digital creativity educator. Coding, Making, Electronics, Music, Film, Storytelling. Ask me about school incursions + teacher PD

Sunday March 13, 2016 11:45am - 12:30pm AEDT
C3.50 C3.50

11:45am AEDT

Robotics in the classroom
This session can be tailored to suit primary and/or secondary teachers who are keen to explore the world of educational robotics. Links to the Australian Technologies curriculum along with the NSW Maths, Science, Tech Mandatory and secondary school electives can be addressed, taking into account the participants' specific areas of interest. Resources including curriculum maps and lesson plans will be provided. If time and space permits a hands-on workshop can be facilitated which would enable teachers to learn how to build and program robotics while meeting specific syllabus outcomes.

avatar for Bronwyn Moreton

Bronwyn Moreton

Leveraging her experience as both an engineer and an educator, Bronwyn encourages teachers and their students to become producers rather than consumers of technology. Bronwyn evangelises the use of robotics in the classroom to introduce students to the principles of computational... Read More →

Sunday March 13, 2016 11:45am - 12:30pm AEDT
R8 Computer Lab Level 1

2:00pm AEDT

Anyone Can Makey Make
This session begin with a short overview of what is a Makey Makey and how it can be used in the classroom. We will have a look some work samples from students and how I use this device in my own teaching. There will be ideas of where the Makey Makey might assist to engage students across K-6 and across the various KLA's. The Makey Makey can be used as an effective teaching tool to engage students without teachers needing to be experts. We will discuss and view how this operates in my classroom.

This will be a ‘hands on” session with a short overview at the beginning. No more than 15 minutes. The remaining time (30 - 45 minutes) would be used to explore and use the Makey Makey in small groups There would be small group challenges that teachers could take and use in their classroom. Depending on the needs and skills within the group we could add some Scratch programming challenges that would incorporate the Makey Makey. #coding #hardfun #STEM #MakeyMakey #accessible

avatar for Karen Binns

Karen Binns

IT Teacher/ IT Integrator/IT Support, St George Christian School
Karen is an ICT Integrator, IT Support and IT teacher at St George Christian School. Her role involves working with all students and teachers in a K-12 environment. Karen also runs an IT leadership group for Year 5 students, the Years 3-5 Design Studio and the school’s RoboCup Junior... Read More →

Sunday March 13, 2016 2:00pm - 2:45pm AEDT
R4 C3.8

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